Challenges while collaboration

Challenge 1: Communication and language barriers
One of the initial difficulties we encountered was effective communication between team members. Sound art and VR have different backgrounds and terminology, sometimes conveying unclear messages to each other, and there were some communication effectiveness issues on both sides.

Challenge 2: Synchronising sound design and visual elements
Achieving seamless synchronisation between the sound design and visual elements was a major challenge during the collaboration. We needed to ensure that the sound effects were fully aligned with the events and visual cues in the game. This required close coordination with the VR team, as any discrepancies would break immersion and affect the overall experience.

Challenge 3: Technical limitations and compatibility issues
Using different software, tools and game engines presented technical challenges and compatibility issues. the VR team primarily used Unity for game development, while the sound art team used a Digital Audio Workstation (DAW) for sound design. Cross-platform imports are often not as smooth. This can present challenges in terms of implementing sound effects, optimising asset performance and enabling real-time audio rendering in a VR environment.

Challenge 4: Time management and co-ordination
Each team, with its own workflow, other concurrent tasks, different milestones and deadlines, requires careful coordination and effective time management.

Leave a Reply

Your email address will not be published. Required fields are marked *