Multidimensional?

In the field of collaborative projects, the fusion of different disciplines often leads to unique and innovative results. As a student of sound art with skills in 3D asset creation, I had the opportunity to embark on a collaborative journey with VR students to explore the seamless integration of sound and vision in virtual reality. In this blog post, I will delve into my dual role as a sound art enthusiast and 3D asset creator, illuminating the interplay and rich collaborative process between these disciplines.

-Considering visual elements when designing sound effects:
Being involved in the creation of 3D assets has allowed me to approach sound design with a unique perspective. I consider the visual aspects of the virtual reality experience, such as the spatial arrangement of objects or the movement of characters, and produce sound effects that blend seamlessly with these visual elements. This holistic approach resulted in a more immersive and synchronised audio-visual experience for the user.

-Considering sound in the creation of 3D assets:
When creating 3D assets and models, I considered the possibility of sound interaction in these virtual spaces. I designed interactive elements that trigger specific audio cues to create visual representations of the objects that produce sound, and this integration allowed me to enhance my understanding of the impact of sound when creating 3D assets.

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